Binus Alam Sutera

Binus Alam Sutera

Sunday, January 25, 2015

Chapter 12 Answers

Nama: Christian Gunawan
NIM: 1801384174

Kali ini saya akan menjawab Assignment #12 dari Chapter 12 Programming Language Concepts R Sebesta :

Review Questions #6-10 :

6. Describe a situation where dynamic binding is a great advantage over its absence.

There is a base class, A, that defines a method draw that draws some figure associated with the base class. A second class, B, is defined as a subclass of A. Objects of this new class also need a draw method that is like that provided by A but a bit different. With overriding, we can directly modify B’s draw function. But without it, we either make a specific function in A for B and inherit it.


7. What is a virtual method?

A virtual method is a declared class method that allows overriding by a method with the same derived class signature. Virtual methods are tools used to implement the polymorphism feature of an object-oriented language, such as C#. When a virtual object instance method is invoked, the method to be called is determined based on the object's runtime type, which is usually that of the most derived class.


8. What is an abstract method? What is an abstract class?

An abstract method is a method which all descendant classes should have. An abstract class is a class which has abstract method.


9. Describe briefly the eight design issues used in this chapter for object-oriented languages.
-What non-objects are in the language?
-Are Subclasses Subtypes? If so, derived objects can be legally used wherever a parent object could be used.
-Type Checking and Polymorphism
-Single and Multiple Inheritance. Inherit from 1 (or more than 1) parent.
-Object Allocation and Deallocation. Are objects allocated from heap or stack.
-Dynamic and Static Binding. When are messages bound to methods, before or during run-time?
-Nested Classes. Can a class be nested inside another class?
-Initialization of Objects. Are objs init'd when created? Implicit or explicit?


10. What is a nesting class?

A nesting class is a class defined inside another class.


Problem Set #6-10 :

6. Compare the multiple inheritance of C++ with that provided by interfaces in Java.

C++ inheritance is implementation inheritance. That is, a class inheriting from two of more superclasses actually inherits the code from those classes. Java’s interface mechanism is an interface inheritance. That is, a class implementing two or more interfaces simply inherits (and must provide its own implementations for) the methods of the interface.


7. What is one programming situation where multiple inheritance has a significant advantage over interfaces?

When two or more parent classes are derived from one grandparent class and has one child (diamond problem).


8. Explain the two problems with abstract data types that are ameliorated by inheritance.
The problems solved are reusability of code and "extensibility". Reusability because one won't have to copy/paste his code from one data type to another, allowing for a greater readability. Extensibility because a method can accept a certain class as an argument, and get a child class of this one. This will allow the user to have a wider set of functionality, but the method will still be able to know that the entities it relies on are present.


9. Describe the categories of changes that a subclass can make to its parent class.
Subclasses can add things (variables, methods). Subclass in C++ can effectively remove a method using "private" inheritance. Inherited methods can be overridden.


10. Explain one disadvantage of inheritance.

Language & implementation complexity. The shared inheritance problem of multiple inheritance. Subclass is dependent upon its base class (which might change over time).

Chapter 11 Answers


Nama: Christian Gunawan
NIM: 1801384174

Kali ini saya akan menjawab Assignment #11 dari Chapter 11 Programming Language Concepts R Sebesta :

Review Questions #6-10 :

6. Explain how information hiding is provided in an Ada package.

There are two approaches to hiding the representation from clients in the package specification. The first one is to include two sections in the package specification, the second one is in which entities are visible to clients and one that hides its contents.

7. To what is the private part of an Ada package specification visible?

The private part of an Ada package specification is visible to the compiler but not to the client programs.


8. What is the difference between private and limited private types in Ada?

Private types have built-in operations for assignment and comparison. Limited private types don’t have built-in operations.


9. What is in an Ada package specification? What about a body package?

Package specification, is an Ada package which provides the interface of the encapsulation (and perhaps more). Body package, is an Ada package which provides the implementation of most, if not all, of the entities named in the associated package specification.


10. What is the use of the Ada with clause?

The use of Ada with clause is to make the names defined in external packages visible.


Problem Set #6-10 :

6. Discuss the advantages of C# properties, relative to writing accessor methods in C++ or Java.
One of the advantage of C# properties relative writing accessor methods in C++ or Java is it can control access to the fields.


7. Explain the dangers of C’s approach to encapsulation.

The main problem is that the biggest part of encapsulation is done via hidding, rather than protection. This hidding is achieved through definition hidding: a header file is preprocessed (which is a synonym for copy-pasted) into the implementation file. Anyone with this header file will be able to access any method or public variable of a the client related to the header, left appart any "static" method / variable. Static is actually the only rue level of protection here, as it's the only one that another unit (file) would not be able to access even if it's aware of it's existence. This whole "protection-is-name-hiding" approach leads to a load of problems: you can access a symbol using the wrong datatype and your compiler will happily do so. To protect critical parts, you should rely on text being hidden from the compiler while it's processing certain units (via #ifdef / #define).


8. Why didn’t C++ eliminate the problems discussed in Problem 7?

It didn't eliminate the problem because it evolved from C. Hence, it kept a lot of backward compatibility, and the same way of doing basic things. While some problems where solved (like the protected access, which is in-between normal and static in C), some stay, as the symbol access using wrong datatype (inherent to the linker, which doesn't do type-checking).


9. What are the advantages and disadvantages of the Objective-C approach to syntactically distinguishing class methods from instance methods?

Instance methods use an instance of a class, whereas a class method can be used with just the class name. A class is like the blueprint of a house: You only have one blueprint and (usually) you can't do that much with the blueprint alone. An instance (or an object) is the actual house that you build based on the blueprint: You can build lots of houses from the same blueprint. You can then paint the walls a different color in each of the houses, just as you can independently change the properties of each instance of a class without affecting the other instances.


10. In what ways are the method calls in C++ more or less readable than those of Objective-C?

In Objective C, all method calls are essentially virtual. This makes it a bit easier on the programmer, but it comes at a possible performance decrease. So sometimes methods call in C++ can be more or less readable than those of Objective-C.

Saturday, January 10, 2015

Chapter 10 Answers

Nama: Christian Gunawan
NIM: 1801384174

Kali ini saya akan menjawab Assignment #10 dari Chapter 10 Programming Language Concepts R Sebesta :

Review Questions#6-10 :

6. What is the difference between an activation record and an activation record instance?

*An activation record is the format, or layout, of the moncode part of a subprogram. An activation record instance is a concrete example of an activation record, a collection of data in the form of an activation record.


7. Why are the return address, dynamic link, and parameters placed in the bottom of the activation record?

*It's because the entry must appear first.


8. What kind of machines often use registers to pass parameters?

*RISC Machines often use registers to pass parameters.


9. What are the two steps in locating a nonlocal variable in a static-scoped language with stack-dynamic local variables and nested subprograms?

*First step, find correct activation record (the harder part) and then the second step is determine the offset within that activation record (easy part).


10. Define static chain, static_depth, nesting_depth, and chain_offset.

*Static chain is chain of static links connecting an activation record to all of it's static ancestors (it's enclosing subprograms).
Static depth is depth of the nesting for each enclosing static scope.
Nesting depth is the difference between the static depth of the reference and that of the scope where it was declared.
Chain offset is same as nesting depth.


Problem Set #6-10 :

6. Although local variables in Java methods are dynamically allocated at the beginning of each activation, under what circumstances could the value of a local variable in a particular activation retain the value of the previous activation?

*Each activation allocates variables in exactly the same order. Variables are not initialized to any value unless the program contains an initialization statement for the variable – they simply have whatever value is stored in the location they are allocated. If a procedure finishes executing, returns, and is immediately reinvoked, a variable would be assigned the same stack location it had on the previous invocation, and would have the last value from that previous invocation.


7. It is stated in this chapter that when nonlocal variables are accessed in a dynamic-scoped language using the dynamic chain, variable names must be stored in the activation records with the values. If this were actually done, every nonlocal access would require a sequence of costly string comparisons on names. Design an alternative to these string comparisons that would be faster.

*Using approach that uses an auxiliary data structure called a display. Or, to write variable names as integers. These integers act like an array. So when the activation happens, the comparisons will be faster.


8. Pascal allows gotos with nonlocal targets. How could such statements be handled if static chains were used for nonlocal variable access? Hint: Consider the way the correct activation record instance of the static parent of a newly enacted procedure is found (see Section 10.4.2).

*Based on the hint statement, the target of every goto in a program could be represented as an address and a nesting depth, where the nesting depth is the difference between the nesting level of the procedure that contains the goto and that of the procedure containing the target. Then, when a goto is executed, the static chain is followed by the number of links indicated in the nesting depth of the goto target. The stack top pointer is reset to the top of the activation record at the end of the chain.


9. The static-chain method could be expanded slightly by using two static links in each activation record instance where the second points to the static grandparent activation record instance. How would this approach affect the time required for subprogram linkage and nonlocal references?

*Including two static links would reduce the access time to nonlocals that are defined in scopes two steps away to be equal to that for nonlocals that are one step away. Overall, because most nonlocal references are relatively close, this could significantly increase the execution efficiency of many programs.


10. Design a skeletal program and a calling sequence that results in an activation record instance in which the static and dynamic links point to different activation-recorded instances in the run-time stack.

*\\
\emph{Answer}:\\
procedure Main\_2 is\\
\verb+ + X : Integer;\\
\verb+ +procedure Bigsub is\\
\verb+ +\verb+ + A, B, C : Integer;\\
\verb+ +\verb+ + procedure Sub1 is\\
\verb+ +\verb+ +\verb+ + A, D : Integer;\\
\verb+ +\verb+ +\verb+ + begin -- of Sub1\\
\verb+ +\verb+ +\verb+ + A := B + C; $\longleftarrow$ 1\\
\verb+ +\verb+ +\verb+ + ...\\
\verb+ + end; -- of Sub1\\
\verb+ + procedure Sub2(X : Integer) is\\
\verb+ +\verb+ + B, E : Integer;\\
\verb+ +\verb+ + procedure Sub3 is\\
\verb+ +\verb+ +\verb+ + C, E : Integer;\\
\verb+ +\verb+ +\verb+ + begin -- of Sub3\\
\verb+ +\verb+ +\verb+ + ...\\
\verb+ +\verb+ +\verb+ + Sub1;\\
\verb+ +\verb+ +\verb+ + ...\\
\verb+ +\verb+ +\verb+ + E := B + A; $\longleftarrow$ 2\\
\verb+ +\verb+ + end; -- of Sub3\\
\verb+ +\verb+ + begin -- of Sub2\\
\verb+ +\verb+ + ...\\
\verb+ +\verb+ + Sub3;\\
\verb+ +\verb+ + ...\\
\verb+ +\verb+ + A := D + E; $\longleftarrow$ 3\\
\verb+ + end; -- of Sub2\\
\verb+ + begin -- of Bigsub\\
\verb+ +\verb+ + ...\\
\verb+ +\verb+ + Sub2(7);\\
\verb+ +\verb+ + ...\\
\verb+ + end; -- of Bigsub\\
begin -- of Main\_2\\
\verb+ + ...\\
\verb+ + Bigsub;\\
\verb+ + ...\\
end; -- of Main\_2\\
\\
The sequence of procedure calls is:\\
Main\_2 calls Bigsub\\
Bigsub calls Sub2\\
Sub2 calls Sub3\\
Sub3 calls Sub1\\
\\
The activation records with static and dynamic links is as follows:\\
\begin{figure}
\centering
\includegraphics[scale=0.5]{ari}
\end{figure}


At position 1 in procedure Sub1, the reference is to the local variable,
A, not to the nonlocal variable A from Bigsub. This reference to A has the
chain\_offset/local\_offset pair (0, 3). The reference to B is to the nonlocal B
from Bigsub. It can be represented by the pair (1, 4). The local\_offset is 4,
because a 3 offset would be the first local variable (Bigsub has no parameters). Notice that if the dynamic link were used to do a simple search for
an activation record instance with a declaration for the variable B, it would
find the variable B declared in Sub2, which would be incorrect. If the (1, 4)
pair were used with the dynamic chain, the variable E from Sub3 would be
used. The static link, however, points to the activation record for Bigsub,
which has the correct version of B . The variable B in Sub2 is not in the
referencing environment at this point and is (correctly) not accessible. The
reference to C at point 1 is to the C defined in Bigsub, which is represented
by the pair (1, 5).\\
\\

\noindent

Chapter 9 Answers

Nama : Christian Gunawan
NIM : 1801384174

Kali ini saya akan menjawab assigntment #9 dari chapter 9 Programming Language Concepts R Sebesta E-book :

Review Questions #6-10 :

6.What is a Ruby array formal parameter?

Ruby supports a complicated but highly flexible actual parameter configuration. The initial parameters are expressions, whose value objects are passed to the corresponding formal parameters. The initial parameters can be following by a list of key => value pairs, which are placed in an anonymous hash and a reference to that hash is passed to the next formal parameter. These are used as a substitute for keyword parameters, which Ruby does not support. 

7.What is a parameter profile? What is a subprogram protocol?

The parameter profile of a subprogram contains the number, order, and types of its formal parameters. The protocol of a subprogram is its parameter profile plus, if it is a function, its return type. In languages in which subprograms have types, those types are defined by the subprogram’s protocol.

8.What are formal parameters? What are actual parameters?

The parameters in the subprogram header are called formal parameters. They are sometimes thought of as dummy variables because they are not variables in the usual sense: In most cases, they are bound to storage only when the subprogram is called, and that binding is often through some other program variables. While actual parameters is a parameter that bound to the formal parameters of the subprogram. Subprogram call statements must include the name of the subprogram and a list of parameters to be bound to the formal parameters of the subprogram.


9.What are the advantages and disadvantages of keyword parameters?

The advantage of keyword parameters is that they can appear in any order in the actual parameter list. The disadvantage to keyword parameters is that the user of the subprogram must know the names of formal parameters.

10.What are the differences between a function and a procedure?

There are two distinct categories of subprograms—procedures and functions— both of which can be viewed as approaches to extending the language. All sub- programs are collections of statements that define parameterized computations. Functions return values and procedures do not. Procedures can produce results in the calling program unit by two methods: (1) If there are variables that are not formal parameters but are still visible in both the procedure and the calling program unit, the procedure can change them; and (2) if the procedure has formal parameters that allow the transfer of data to the caller, those parameters can be changed. However Functions are called by appearances of their names in expressions, along with the required actual parameters. And functions define new user-defined operators.

Problem Sets #6-10 :
6.Present one argument against providing both static and dynamic local variables in subprograms.

In subprograms local variables can be static or dynamic; If local variable treated statically: This allows for compile-time allocation/ deallocation and ensures proper type checking but does not allow for recursion. And if local variables treated dynamically: This allows for recursion at the cost of run-time allocation/ deallocation and initialization because these are stored on a stack, referencing is indirect based on stack position and possibly timeconsuming

7. Consider the following program written in C syntax:

void fun (int first, int second) {

first += first;

second += second;

}

void main() {

int list[2] = {1, 3};

fun(list[0], list[1]);

}

For each of the following parameter-passing methods, what are the values of the list array after execution?
Passed by value
Passed by reference
Passed by value-result
Passed by value : list[2] = { 3 , 5 }
Passed by reference : list[2] = { 6 , 10 }
Passed by value-result : list[2] = { 6 , 10 }


8.Argue against the C design of providing only function subprograms.

If a language provides only functions, then either programmers must live with the restriction of returning only a single result from any subprogram, or functions must allow side effects, which is generally considered bad. Since having subprograms that can only modify a single value is too restrictive, C’s choice is not good.

9.From a textbook on Fortran, learn the syntax and semantics of statement functions. Justify their existence in Fortran.

The Fortran 1966 standard provided a reference syntax and semantics, but vendors continued to provide incompatible extensions. These standards have improved portability.

10.Study the methods of user-defined operator overloading in C++ and Ada, and write a report comparing the two using our criteria for evaluating languages.

One of the nice features of C++ is that you can give special meanings to operators, when they are used with user-defined classes. This is called operator overloading. You can implement C++ operator overloads by providing special member-functions on your classes that follow a particular naming convention. For example, to overload the + operator for your class, you would provide a member-function named operator+ on your class. Meanwhile for Ada, since much of the power of the language comes from its extensibility, and since proper use of that extensibility requires that we make as little distinction as possible between predefined and user-defined types, it is natural that Ada also permits new operations to be defined, by declaring new overloading of the operator symbols.